1862: Railway Mania in the Eastern Counties (2013) Board Game
1862: Railway Mania in the Eastern Counties is a board game that is set during the railway boom of the 19th century in England. It is based on the historical period known as the Railway Mania, where there was a frenzy of railway building and speculation, particularly in the Eastern Counties of England.
Game Components of 1862: Railway Mania in the Eastern Counties
How To Setup 1862: Railway Mania in the Eastern Counties
Setup involves randomly selecting 16 out of 20 railway companies for the game. Players then invest in these companies during the initial stock round. The game starts with a “Parliament Round” where players can bid to float their preferred companies. Each company begins with a randomly chosen permit to run one of the three types of trains.
Gameplay Mechanics and Game Objective
Player Experience
Playing **1862: Railway Mania in the Eastern Counties** can be a daunting experience, especially for new players. The game is known for its complexity and unique mechanics, which can make it challenging to grasp basic strategies. Even experienced players might find it time-consuming, with games lasting around 4-6 hours. However, for those who enjoy deep strategic gameplay and are willing to invest the time, it offers a highly competitive and engaging experience.
Pros
Cons
Personal Thoughts on 1862: Railway Mania in the Eastern Counties
**1862: Railway Mania in the Eastern Counties** is not the best introduction to the 18xx series for new players due to its complexity. However, for experienced players who are looking for a challenging and unique train game, it offers a rich and competitive environment. The game’s ability to be played solo is a significant bonus, but it is clearly designed for players who are already familiar with the 18xx system and are eager to dive into something more intricate.
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