Claim (2017) Board Game
Claim is a two-player card game designed by Scott Almes and released in 2017 by White Goblin Games. The game falls under the category of fantasy card games and features a unique blend of area majority/influence, auction, bidding, and trick-taking mechanics. With a runtime of 25 minutes and a recommended age of 10 and up, “Claim” promises a fast-paced and engaging gameplay experience for players.
Game Components of Claim
How To Setup Claim
Claim has a straightforward setup process. Shuffle the deck of 52 cards and deal 13 cards to each player. Place the remainder of the deck near the center. Flip the top card of the deck face-up to start the first trick. Players are now ready to begin.
Gameplay Mechanics and Game Objective
Player Experience
Claim is a trick-taking game that offers more strategy than initially meets the eye. The game is easy to learn and quick to set up, making it ideal for casual or travel gaming. The faction abilities add a layer of complexity and strategy, requiring players to think about which tricks to win and which to deliberately lose to manipulate their opponent’s hand. However, the game can feel random at times, with the initial hand deal significantly impacting the outcome.
Pros
Cons
Personal Thoughts on Claim
Claim is a great choice for those who enjoy trick-taking games and are looking for a quick, portable option. It’s particularly appealing to players who appreciate simple yet strategic gameplay. While it may not be the best fit for those seeking a game with minimal luck, its accessibility and the ability to combine it with Claim 2 for more players make it a solid addition to any card game collection. It’s an excellent option for casual gamers and those new to trick-taking games.
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