Automobiles (2016) Board Game
Automobiles is a board game released in 2016 that falls under the racing, sports, and transportation categories. Designed by Kali Fitzgerald and Marco Primo, the game is published by Alderac Entertainment Group. Players take on the role of racecar drivers competing in a high-speed, strategic race to the finish line.
Game Components of Automobiles
How To Setup Automobiles
To set up the game, each player starts with a small, identical set of cubes. The track is assembled according to the chosen configuration, such as the Daytona Beach track for the first game. Players place their lap markers at the starting line, and the gear cards are distributed. The game recommends using specific cards like Manager, Crew Chief, Suspension, Gearbox, and Hybrid Engine for the first game.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Automobiles** is a strategic and engaging experience. Players must balance their cube collection to optimize their car’s performance and manage pit stops to maintain their car’s condition. The game encourages planning ahead, as players draw new cubes into their active pile at the end of their turn, allowing them to strategize during other players’ turns.
Pros
Cons
Personal Thoughts on Automobiles
**Automobiles** is ideal for fans of strategic racing games and those who enjoy deck-building mechanics with a unique twist. It’s a great choice for players looking for a game that combines planning, strategy, and a bit of luck. While it may not be the best fit for casual players due to its complexity, it offers a rich and engaging experience for those willing to invest the time to learn its intricacies.
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