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Onirim (Second Edition) (2014) Board Game

Onirim is a card game designed by Shadi Torbey and first published in in 2014. The Second Edition was released in 2014 by inPatience. It is a solo or cooperative game that involves exploration and fantasy themes. The game has received positive reviews for its unique gameplay mechanics and challenging difficulty level.

Game Components of Onirim

  • Card Deck: Includes Door cards, Location cards, Nightmare cards, Key cards, and various expansion cards.
  • Expansion Modules: Seven mini-expansions such as “The Towers,” “Happy Dreams and Dark Premonitions,” “The Book of Steps Lost and Found,” “The Glyphs,” “The Dreamcatchers,” “The Crossroads and Dead Ends,” and “The Door To The Oniverse.”
  • Dark Meeple: Used to interfere with Nightmare card resolutions.
  • Location Cards: With symbols like Key, Sun, Moon, and an additional Glyph symbol in some expansions.
  • Special Cards: Includes “Dead End” cards, “Dreamcatcher” cards, and one-time ability cards.

    How To Setup Onirim

    To set up Onirim, shuffle the card deck and draw a starting hand of five cards. Place the remaining deck within reach. If using expansions, integrate the respective cards into the deck according to the expansion rules. Determine if you will use the dark meeple and its associated rules. The objective is clear: find the eight Door cards before the deck runs out.

    Gameplay Mechanics and Game Objective

  • Objective: Gather eight Door cards before the deck is depleted.
  • Mechanics:
  • Card Sequencing: Play cards of the same color three turns in a row to obtain Door cards.
  • Key Card Usage: Discard Key cards under specific circumstances to obtain Door cards.
  • Nightmare Resolution: Manage Nightmare cards that trigger dilemmas and challenges.
  • Expansion Integration: Use expansion cards to manipulate the deck, introduce new challenges, or gain additional abilities.
  • Victory Conditions: Find all eight Door cards or fulfill specific expansion victory conditions.

    Player Experience

    Playing Onirim is an immersive experience where you navigate a mysterious labyrinth as a Dreamwalker. The game challenges you to balance chance and strategy, as you decide how to use each card in your hand to avoid Nightmares and achieve your goal. The inclusion of various expansions adds depth and variability, making each game unique.

    Pros

  • High Replayability: With multiple expansions and variable setups, the game offers a different experience each time.
  • Engaging Gameplay: The need to manage Nightmares and use cards strategically keeps players engaged.
  • Solo and Cooperative: Suitable for both solo and two-player cooperative play.
  • Affordable: Priced around $25, making it an accessible addition to any game collection.

    Cons

  • Steep Learning Curve: The game has complex rules, especially with the expansions.
  • Luck Factor: The draw of cards can significantly impact the game’s outcome.
  • Limited Player Count: Designed for only one or two players.

    Personal Thoughts on Onirim

    Onirim is perfect for those who enjoy strategic card games with a touch of luck and puzzle-solving. It is an excellent choice for solo players looking for a challenging and immersive experience or for couples who want a cooperative game that tests their teamwork and strategy. However, it may not be ideal for large groups or those who prefer games with simpler rules.

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