Through the Desert (1998) Board Game
Through the Desert is an abstract strategy board game designed by Reiner Knizia and first released in in 1998. The game is set in the Arabian desert, where players compete to claim territory and resources using camel pieces in different colors.
Game Components of Through the Desert
How To Setup Through the Desert
To set up the game, the youngest player is nominated as the starting player. Each player receives six riders in one player color, one camel in each of the five camel colors, and one gray camel. Players then place their caravan leaders on empty spaces on the board, avoiding spaces with water holes, oases, or other caravan leaders. The board is seeded with watering holes and oases before the first camel is placed. For a four or five-player game, the entire board is used, while for two or three players, only the smaller section is used.
Gameplay Mechanics and Game Objective
Player Experience
Through the Desert offers a simple yet strategically rich experience. Players must balance the need to connect their caravans to valuable oases and water holes while also trying to enclose large areas of the desert to maximize points. The game encourages strategic thinking and a bit of mischief, as players can block their opponents’ routes to gain an advantage.
Pros
Cons
Personal Thoughts on Through the Desert
Through the Desert is an excellent choice for those who enjoy strategic placement and area control games. It is particularly suitable for families and new gamers due to its easy-to-learn rules, but it also offers enough depth to engage experienced gamers. The game’s short setup and playtime make it a great addition to any game collection, and its lack of randomness ensures that victories are earned through strategy rather than luck.
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