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IKI (2015) Board Game

IKI is a board game released in 2015, designed by Koota Yamada and published by UTSUROI. It is set in medieval Japan and features mechanics such as open drafting, ownership, rondel, set collection, track movement, and turn order based on player stats. The game is designed for 2-4 players, with a runtime of 60-90 minutes and is recommended for ages 14 and up.
## Game Components of IKI
– Player boards
– Meeples (Ikizama and Kobun)
– Merchant cards
– Rice tokens
– Sandal tokens
– Fire tokens
– Tobacco pipes and pouches
– Fish tokens
– Nagaya boards
– Main game board
– Character cards

## How To Setup IKI
To set up IKI, each player receives a player board and meeples in their chosen color. The main board is placed in the center of the table, featuring the year layout with spaces for each month and a final space for New Year’s Day. The board includes two shopping areas called Nagayas, a fire track, and a movement track. Players randomize the stacks of merchant cards, rice, wood, and other components before the game begins.

## Gameplay Mechanics and Game Objective
– **Turn Order**: Players vie for turn order by placing their Ikizama meeples on the turn order track. Earlier placement restricts Oyakata movement.
– **Merchant Hiring**: Players can hire merchants from a randomized lineup, placing them in market stalls and using Kobun meeples to track ownership and experience.
– **Movement and Actions**: Players move their Oyakata around the marketplace, interacting with merchants, conducting business, and collecting resources. Movement can be extended using sandal tokens.
– **Resource Management**: Players must pay rice for each Kobun meeple in play. Failure to pay results in losing workers and their associated cards.
– **Seasonal Scoring**: The game is divided into four seasons, each consisting of three rounds. Players earn points through merchant interactions, set collection bonuses, and collecting specific items like fish and tobacco.
– **Objective**: The goal is to accumulate the most points by embodying the concept of “IKI,” the ideal way of living in Edo, through refined and attractive actions.

## Player Experience
IKI offers a rich and immersive experience, with players navigating the vibrant marketplace of Nihonbashi. The game is visually stunning, with beautiful illustrations by David Sitbon that transport players to the Edo period. The gameplay is engaging, with multiple paths to earn points, encouraging strategic planning and interaction with other players. However, the game requires careful attention to resource management and turn order, which can add a layer of complexity.

### Pros
– **Visual Appeal**: The game features gorgeous artwork that enhances the immersive experience.
– **Strategic Depth**: Multiple ways to earn points and a dynamic turn order system offer significant strategic depth.
– **Player Interaction**: Opportunities for player interaction and competition are plentiful, adding a social element to the game.
– **Replayability**: The randomized merchant cards and various paths to victory ensure high replayability.

### Cons
– **Rule Book Clarity**: The rule book can be cumbersome to navigate, leading to occasional pauses in gameplay to clarify rules.
– **Complexity**: Managing resources, workers, and turn order can be overwhelming for new players.

## Personal Thoughts on IKI
IKI is ideal for players who enjoy Euro-style games with a strong focus on strategy and resource management. It is particularly suited for those who appreciate games with deep gameplay mechanics and a rich thematic setting. While it may not be the best fit for beginners due to its complexity, experienced players will find IKI challenging and rewarding. The game’s quick gameplay, especially in two-player mode, makes it a great option for those looking for a game that can be completed in under an hour.

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