Summoner Wars: Master Set (2011) Board Game
Summoner Wars: Master Set is a stand-alone game in the Summoner Wars series, designed by Colby Dauch and published by Plaid Hat Games in in 2011. It is a card game that combines elements of deck construction, dice rolling, and grid movement, set in a fantasy world where summoners battle each other using unique decks of cards representing different factions.
Game Components of Summoner Wars: Master Set
How To Setup Summoner Wars: Master Set
To set up the game, each player selects a faction and builds their faction deck. The starting cards are placed on the board at set locations using the reference card included with each deck. The decks are then shuffled and placed on the draw pile. Players roll a die to determine who goes first, with the highest roller choosing to go first or allowing the other player to start. The first player begins with the move phase but does not draw cards initially.
Gameplay Mechanics and Game Objective
Player Experience
Summoner Wars: Master Set offers a low barrier of entry but a high reward for players who invest time in mastering it. The game is easy to grasp, with simple rules and an intuitive process, but it has depth in managing magic resources, deploying units smartly, and leveraging powerful events and unit abilities. Each faction has a unique play style, adding variety and complexity to the game.
Pros
Cons
Personal Thoughts on Summoner Wars: Master Set
Summoner Wars: Master Set is ideal for fans of tactical card games and those looking for a game with both simplicity and depth. It is a great option for players who enjoy strategic planning and varied play styles. The game is particularly suited for two players, although it can be played with up to four in some scenarios. With its low cost starter set and the option to expand with faction packs, it’s a game that can grow with the player’s interest and skill level.
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