Caylus (2005) Board Game
Caylus is a Euro-style board game designed by William Attia and first released in 2005 by Ystari Games. It has gained a reputation as a classic in the genre of worker placement games, where players compete to build the best medieval city. The game has received critical acclaim for its depth of strategy and replayability.
Game Components of Caylus
How To Setup Caylus
To set up *Caylus*, players start by placing the game board in the middle of the playing area. Each player selects a set of worker tokens and receives an initial amount of deniers. The building tiles are shuffled and placed along the road on the board in a specific order. Royal Favor cards are also shuffled and placed within reach of all players. The provost pawn is positioned at the start of the road.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
*Caylus* offers a tight and strategic experience, with a significant focus on planning and resource management. Players must carefully decide when to place workers and when to pass, as the cost of placing workers escalates quickly if other players pass. The game includes phases such as worker placement, building activation, and provost movement, each adding a layer of complexity and strategy. The interaction between players is pronounced, especially with the provost mechanic, which can significantly impact the game’s progression.
Pros
Cons
Personal Thoughts on Caylus
*Caylus* is a game that suits experienced gamers who enjoy strategic depth and complex decision-making. It is ideal for those who appreciate euro-games and are willing to invest time in learning and mastering its mechanics. While it may not be the best fit for new or casual board game enthusiasts due to its complexity, *Caylus* remains a highly regarded game within the board game community for its engaging and challenging gameplay.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.