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BCT Command: Kandahar (2013) Board Game

BCT Command: Kandahar is a modern warfare board game that simulates the complexities of commanding a Brigade Combat Team in the region of Kandahar, Afghanistan. Designed by Michael Anderson, Joseph Miranda, and Brian Train, the game was released in 2013 by MCS Group. With a focus on area majority/influence and simulation mechanics, players are tasked with making strategic decisions to achieve their objectives in the game.

Game Components of BCT Command: Kandahar

  • 1 17″x22″ mounted area map of Kandahar Province, Afghanistan
  • 10 double-sided 3/4″ hexagonal game pieces (Forward Operating Bases)
  • 12 double-sided 3/4″ square game pieces (Task Force Headquarters)
  • 96 double-sided 5/8″ square game pieces (Tactical Units)
  • 170 double-sided 1/2″ round game pieces (Asset Markers and game function markers: ID, Air Supply, Game Turn, Battle, Hit markers)
  • 25 Coalition and 25 Insurgent Staff cards (including optional cards)
  • 12 Coalition and 12 Insurgent Objective Cards
  • 24 Chaos cards
  • 1 16-page rules book
  • 1 8-page book: Design Notes / Player’s Guide / Example of Play.

    How To Setup BCT Command: Kandahar

    Setting up **BCT Command: Kandahar** involves several steps. First, lay out the 17″x22″ map of Kandahar Province. Each player selects their respective staff cards, objective cards, and tactical units. The Coalition player sets up their Forward Operating Bases and Task Force Headquarters, while the Insurgent player deploys their tactical units and establishes their own operational presence. Players must also shuffle and draw the appropriate number of Joint Operations Cards, which are crucial for allocating operational capabilities. The game’s setup is detailed in the 16-page rules book and the 8-page Design Notes and Player’s Guide.

    Gameplay Mechanics and Game Objective

    Gameplay Mechanics:

  • Joint Operations Cards: Players allocate operational capabilities using these cards.
  • Staff System: Reflects actual Task Force Group level command.
  • Tactical Units: Represent regular and irregular forces.
  • Objective Cards: Guide strategy and provide advantages.
  • Chaos Cards: Introduce unpredictable elements into the game.
  • Area Majority / Influence: Players compete for control over areas.
  • Simulation: Includes military, political, and intelligence operations.

    Game Objective:

  • Each player must accomplish objectives within the Kandahar region.
  • The Coalition player aims to stabilize the region and achieve political goals.
  • The Insurgent player seeks to disrupt Coalition operations and maintain control.

    Player Experience

    Playing **BCT Command: Kandahar** is a complex and engaging experience. Players need to balance military operations with political and intelligence activities. The game demands strategic thinking across multiple fronts of modern conflict, making it challenging but rewarding. The use of Joint Operations Cards and Objective Cards adds a layer of depth, requiring players to adapt their strategies based on the cards they draw and the objectives they are trying to achieve.

    Pros

  • Realistic Scenario: The game uses procedures similar to those used by U.S. and other Coalition forces.
  • Deep Strategy: Involves military, political, and intelligence operations.
  • High Replayability: The use of cards and variable objectives ensures different outcomes each time.
  • Educational Value: Provides insight into modern warfare and conflict resolution.

    Cons

  • Complex Rules: The game has a steep learning curve due to its detailed mechanics.
  • Long Playtime: Games typically last around 180 minutes.
  • Limited Player Count: Designed for two players only.

    Personal Thoughts on BCT Command: Kandahar

    **BCT Command: Kandahar** is ideal for players interested in modern warfare and strategic depth. It is particularly suited for those who enjoy complex, realistic wargames that require careful planning and adaptation. While it may not be the best choice for casual gamers due to its complexity and lengthy playtime, it is a gem for serious wargamers and those looking to understand the intricacies of modern conflict.

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