Laserburn: Sci-Fi Combat Rules (1980) Board Game
Laserburn: Sci-Fi Combat Rules is a tabletop miniatures game that was first released in in 1980. It was designed by Bryan Ansell and features a science fiction theme with a focus on combat rules. The game is meant for two players and has a runtime of approximately 180 minutes.
Game Components of Laserburn: Sci-Fi Combat Rules
How To Setup Laserburn: Sci-Fi Combat Rules
To set up Laserburn, players typically organize their miniatures into squads or groups, each with its own set of stats and equipment. The game is designed for skirmish-level combat, involving about 12-20 figures per side, though it can accommodate fewer or more figures. Players create their characters and assign them roles such as Conscript, Regular, Elite, Grizzled Veteran, Hardened Space Pirate, or Hero. The setup also involves preparing the battlefield, which can include various terrain and objectives depending on the scenario.
Gameplay Mechanics and Game Objective
Player Experience
Laserburn offers a dynamic and immersive experience, allowing players to create and develop their own characters and engage in a variety of sci-fi themed scenarios. The game’s focus on character development and the use of detailed combat mechanics make it appealing to those who enjoy both role-playing and wargaming. Players can engage in connected series of games, forming a narrative saga with their characters.
Pros
Cons
Personal Thoughts on Laserburn: Sci-Fi Combat Rules
Laserburn is ideal for fans of sci-fi and miniature wargaming who enjoy deep character customization and detailed combat mechanics. It is particularly suited for those who appreciate the nostalgic value of classic wargaming rules and are looking for a game that can be integrated into larger role-playing campaigns. The game’s influence on later systems like Warhammer 40,000 makes it a fascinating piece of gaming history for enthusiasts of the genre.
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