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Sounds Like a Plan (2010) Board Game

Sounds Like a Plan is a party game designed by Lisa Goldstein and published by Gamewright in in 2010. The game is suitable for 4 to 8 players, ages 10 and up, with a runtime of around 30 minutes. It is a fun and engaging game that challenges players to think quickly and creatively.

Game Components of Sounds Like a Plan

  • 300 advice cards: These cards contain a wide range of advice, from sensible to absurd.
  • 100 To-Do lists: Each list has three prompts for players to respond to.
  • 8 wooden pawns: For player tokens.
  • 1 advice die: Determines the type of advice players should give.
  • 1 game board: A scoring track that players move around.

    How To Setup Sounds Like a Plan

    To set up the game, place the game board and advice die in the middle of the playing area. Each player chooses a pawn and places it on the Start space on the board. Shuffle the To-Do lists and stack 20-30 of them face down in the designated “To-Do list” space. Each player takes six advice cards from the available piles.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Judge and Player Roles: One player acts as the judge each round, while others provide advice.
  • Dice Rolling: The judge rolls the advice die to determine the type of advice needed (best, worst, grandma, kid, or psychic).
  • Advice Selection: Players choose an advice card from their hand that matches the die’s instruction.
  • Scoring: The judge ranks the advice cards and awards points accordingly.

    Game Objective

  • Score the most points by giving the best, funniest, and/or most appropriate advice to help other players accomplish their chosen activities. The game ends when one or more players reach the finish line, with the player having the most points in the last round winning if there is a tie.

    Player Experience

    Sounds Like a Plan is designed for a fun and light-hearted experience, making it accessible to players of various ages. The game supports up to 8 players, which adds to its party game appeal. Players enjoy the humor and creativity that arise from the combinations of tasks and advice, often leading to hilarious and unpredictable outcomes. Even shy players can easily engage, as the game is simple and non-threatening.

    Pros

  • High Replayability: With 300 advice cards and 100 To-Do lists, the game offers numerous combinations.
  • Inclusive: Suitable for a wide range of players, including families and those who are shy.
  • Easy Setup: Quick and simple to set up, allowing for rapid gameplay.
  • Funny Combinations: The game generates a lot of humor from the advice and tasks.

    Cons

  • Variable Quality of Advice: Some rounds can be boring, and the advice received might be more nonsensical than funny.
  • Dependence on Judge’s Humor: The game’s enjoyment can vary based on the judge’s sense of humor and ability to rank advice cards effectively.

    Personal Thoughts on Sounds Like a Plan

    Sounds Like a Plan is an excellent choice for anyone looking for a fun, light-hearted party game. It is particularly suitable for families and groups who enjoy humor and creative thinking. While it may not be the best fit for those seeking a deeply strategic game, it excels in providing laughter and entertainment. The game’s simplicity and high replayability make it a great addition to any game collection, ensuring that players will want to come back for more.

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