Jailbreak (1982) Board Game
Jailbreak is a board game released in 1982 and designed by Malcolm Goldsmith and Michael Kindred. It is a card game that falls into categories such as children’s game, mafia, maze, racing, and is suitable for players aged 7 and above. The game features mechanics like area majority/influence, pattern building, pattern recognition, and tile placement.
Game Components of Jailbreak
How To Setup Jailbreak
To set up the game, players first determine who will be the police inspector and who will be the criminal ring leader by concealing the meeples in their fists. The other player chooses a fist, and the color of the meeple inside determines the role. The police inspector gets six blue meeples, and the criminal ring leader gets six red meeples. The jail card is placed in the middle of the table. The playing cards are shuffled and dealt four cards face down to each player. The remaining cards are stacked face down within reach of both players.
Gameplay Mechanics and Game Objective
Player Experience
Jailbreak is designed for ages seven and up, but it can be enjoyed by players of all ages. The game is relatively simple to understand, with each player alternately laying down cards to either create escape routes or block them. The game requires strategic thinking and quick adaptation to the evolving road network.
Pros
Cons
Personal Thoughts on Jailbreak
Jailbreak is an excellent choice for families or friends looking for a light-hearted yet strategic game. It promotes critical thinking and quick decision-making. While the game mechanics are straightforward, the game itself can be quite engaging and fun, making it a great addition to any board game collection. However, the thin cards might be a minor drawback for some players. Overall, it’s a great game for those who enjoy pattern building and competitive gameplay.
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