Mirror, Mirror (2011) Board Game
Mirror, Mirror is an abstract strategy board game designed by Alexander Bradley and published by Eagle-Gryphon Games in in 2011. It is a two-player game that combines elements of deduction and secret unit deployment. Players take on the roles of rival queens who must use their mirrors strategically to outwit their opponent and claim victory.
Game Components of Mirror, Mirror
How To Setup Mirror, Mirror
To set up the game, each player receives a player board and nine Courtier cards. The Love Letter cards are shuffled and placed face down within reach of both players. Each player also receives a Princess Persephone card. The objective is to deliver the love letter to the princess through the courtiers, while sabotaging the opponent’s efforts.
Gameplay Mechanics and Game Objective
Player Experience
In **Mirror, Mirror**, players engage in a dynamic game of strategic manipulation. Each turn, you must carefully manage your courtiers and actions to outwit your opponent. The game requires a balance of short-term and long-term planning, as you navigate the intricate web of courtier movements and love letter deliveries. The game’s simplicity in rules contrasts with its depth in strategy, making it engaging and challenging.
Pros
Cons
Personal Thoughts on Mirror, Mirror
**Mirror, Mirror** is ideal for players who enjoy strategic, competitive games with a touch of deception. It is particularly suited for those who appreciate games that require careful planning and quick thinking. While it may not be the best fit for large groups or cooperative play enthusiasts, it is a great addition to any collection of two-player games.
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