Scan (1987) Board Game
Scan is a card game that was released in in 1987. It was designed by Marco Fantini, Wolfram Janich, David Parlett, Alex Randolph, and two others. The game is published by Parker Brothers and Piatnik, and falls under the categories of card game and game system. It is a team-based game with trick-taking mechanics, and is designed for 2-4 players with a runtime of approximately 10 minutes.
Game Components of Scan
How To Setup Scan
To set up Scan, you need to shuffle the modified deck and distribute the cards according to the specific game rules you are playing. For “Bonus-Malus” and “Rubbish Heap,” the rules provided with the game will guide you on the initial card distribution and the starting setup.
Gameplay Mechanics and Game Objective
– Card drawing and playing
– Suit recognition from the card’s reverse
– Strategic alliances in some variants
– In “Bonus-Malus,” players aim to collect points by forming valid sets and runs while avoiding penalties.
– In “Rubbish Heap,” the goal is to get rid of all your cards by forming sequences and sets.
– The additional games in the Piatnik version have varying objectives based on their unique rules.
Player Experience
Scan is praised for its innovative design and engaging gameplay. It is easy to learn but requires strategic thinking and sometimes alliances, making it suitable for players aged 10 and up. The game encourages quick thinking and pattern recognition, enhancing the player’s cognitive skills.
Pros
Cons
Personal Thoughts on Scan
Scan is an excellent choice for those who enjoy card games with a twist. It is ideal for families or groups looking for a game that combines simplicity with depth. The game’s unique mechanics make it a standout in the world of card games, and it is particularly suitable for players who enjoy strategy and quick thinking. However, it may not be the best fit for very young children due to the complexity of some game variants.
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