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Human Interface: Nakamura Tower (2016) Board Game

Human Interface: Nakamura Tower is a science fiction wargame released in 2016, designed by Jan Jasiński and illustrated by Postindustrial Games. The game is set in a cyberpunk world where players take on the role of operatives infiltrating a high-tech corporate tower in order to complete various missions.

Game Components of Human Interface: Nakamura Tower

  • Miniatures: 21 highly detailed 32mm metal miniatures, including teams from Nakamura Corporation and the Übermensch Gang, as well as Nakamura Defence system units.
  • Character Cards: 13 character ID cards with unique skills and abilities.
  • Cards: Over 200 cards, including 86 Cyberwarfare cards, 60 weapon and equipment cards, 40 CanDo cards, and more.
  • Board Tiles: 16 double-sided 8” x 8” board tiles forming the modular board.
  • Markers and Tokens: Over 300 markers and tokens.
  • Other: Plastic bases for miniatures, doors with plastic stands, Terminal cards, and a Mission book and Rulebook.

    How To Setup Human Interface: Nakamura Tower

    To set up the game, players start by constructing the modular board using the interlocking board tiles to create the interior of the Nakamura Tower. Each player selects a team of five characters, each with their own unique skills and abilities. Characters can be equipped with weapons, cyberware, and other equipment, which are tracked using character and equipment cards. The game also includes setting up the Nakamura Tower’s defence system, which will act as a third party antagonist.

    Gameplay Mechanics and Game Objective

  • Game Category: Cooperative and competitive cyberpunk board game.
  • Mechanics: Card-based testing mechanics using CanDo cards, which replace dice rolls. These cards determine the outcome of actions based on their value and color.
  • Objective: Players lead their teams to either protect or steal corporate secrets within the Nakamura Tower, while navigating the tower’s defence system.
  • Skills and Equipment: Characters are defined by their Physical and Mental Skills, along with Special Skills and cyberware enhancements.
  • Cybernetic Augmentations: Characters can use cyberware, but this increases their vulnerability to Cybershock and potential Cyberpsychosis.
  • Single-Player Option: The game offers a single-player mode where the player faces the board mechanics and the tower’s defence system.

    Player Experience

    Human Interface: Nakamura Tower offers a immersive cyberpunk experience with a mix of real-world and cyberspace combat. Players control heavily armed and highly skilled characters, each with unique abilities and equipment. The game’s modular board and card-based mechanics ensure a high level of tactical depth and variability. The absence of dice rolls and the use of CanDo cards add a unique twist to the gameplay, making it both fun and challenging.

    Pros

  • Immersive Cyberpunk Setting: The game is deeply rooted in cyberpunk lore, appealing to fans of the genre.
  • Highly Detailed Miniatures: The miniatures are gorgeously crafted, adding to the game’s visual appeal.
  • Tactical Depth: The combination of character skills, equipment, and CanDo cards provides a rich tactical experience.
  • Modular Board: The interlocking board tiles allow for varied setups, increasing replayability.
  • Single-Player Option: Offers a compelling solo experience.

    Cons

  • Complex Rules: While the basic rules are easy to learn, the game’s full scope can be complex and overwhelming for new players.
  • Luck Factor: The reliance on CanDo cards introduces a significant luck element, which may not appeal to all players.
  • Limited Availability: Initially available only through the game’s website or Kickstarter, which might limit accessibility.

    Personal Thoughts on Human Interface: Nakamura Tower

    Human Interface: Nakamura Tower is perfect for fans of the cyberpunk genre and those who enjoy tactical board games. It is particularly suited for players who appreciate detailed miniatures and complex gameplay mechanics. The game’s unique blend of real-world and cyberspace combat, along with its modular board and card-based system, makes it a standout in the board game community. However, it may not be ideal for casual gamers due to its complexity and the luck factor introduced by the CanDo cards.

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