| | | | | | |

Command Decision III (1998) Board Game

Command Decision III is a miniature wargame set in World War II, released in 1998 by The Emperor’s Press and Old Glory. It is designed for 2 players, with a runtime of approximately 360 minutes. The game incorporates elements of line of sight, secret unit deployment, and simultaneous action selection to create an immersive and strategic gameplay experience. The game is recommended for players aged 15 and above.

Game Components of Command Decision III

  • Rulebook: Detailed rules for various aspects of WWII combat, including artillery, close combat, and supply management.
  • Charts and Tables: For resolving fire, combat, and other game mechanics.
  • Maps and Terrain: To set up battlefields.
  • Miniatures: Representing various WWII units and vehicles.
  • Game Tokens: For tracking supply, fuel, and other resources.
  • Rules for Various Scenarios: Including aerial spotting, glider landings, naval fire support, and more.

    How To Setup Command Decision III

    Setting up Command Decision III involves several steps. First, players need to choose a scenario or create their own, selecting the appropriate maps and terrain. Next, they deploy their miniatures according to the scenario’s specifications. Players must also prepare the necessary charts, tables, and tokens for game mechanics such as supply management, artillery fire plans, and combat resolution. The setup emphasizes realism, requiring players to consider logistical elements like fuel and supply lines, as well as the positioning of headquarters units and communication lines.

    Gameplay Mechanics and Game Objective

  • Command and Control: Emphasizes decision-making at the battalion or brigade level.
  • Combined Arms: Integrates various types of units such as infantry, tanks, artillery, and air support.
  • Logistics: Includes rules for supply, fuel, and communication.
  • Realistic Combat: Covers direct and indirect fire, close combat, and artillery fire plans.
  • Objective: To outmaneuver and defeat the enemy through strategic command decisions, such as outflanking, cutting off supply lines, and capturing key positions.

    Player Experience

    Playing Command Decision III offers a deep and realistic wargaming experience. The game is designed to simulate the decisions made by field-grade officers, allowing players to engage in complex strategies involving reconnaissance, attacks, counterattacks, and resource management. The detailed ruleset provides a rich and immersive environment, but it also demands a significant amount of time and effort to master.

    Pros

  • Realistic Gameplay: Simulates the complexities of WWII combat at the battalion level.
  • Deep Strategy: Offers a wide range of tactical and logistical decisions.
  • Comprehensive Rules: Covers various aspects of combat and logistics.
  • High Replayability: With numerous scenarios and the ability to create custom battles.

    Cons

  • Complex Ruleset: Can be overwhelming for new players.
  • Long Playtime: Games can last up to 360 minutes.
  • Detail Overload: Some players find the level of detail excessive, leading to slower gameplay.

    Personal Thoughts on Command Decision III

    Command Decision III is ideal for experienced wargamers who appreciate realistic, detailed, and strategically deep gameplay. It is not for those looking for a quick, casual game; instead, it caters to players who enjoy the intricacies of command and control at a higher level. For those who value historical accuracy and the challenges of managing combined arms operations, Command Decision III offers a rewarding and immersive experience. However, its complexity and lengthy playtime may deter newer or more casual players.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *