| | | | | | |

Holy War: Afghanistan (1991) Board Game

Holy War: Afghanistan is a board game that was released in 1991, during a time when the conflict in Afghanistan was at its peak. The game is designed by Mark Simonitch and published by Decision Games. It falls into the categories of Modern Warfare, Political, and Wargame, providing players with a strategic simulation of the war in Afghanistan.

Game Components of Holy War: Afghanistan

  • Game Magazine: Part of Strategy & Tactics Magazine, Issue 147.
  • Map: Depicting the Afghan terrain and key areas of conflict.
  • Counters: Representing Soviet and mujahideen forces.
  • Rules Booklet: Detailed instructions for gameplay.
  • Scenario Booklet: Outlining different historical and hypothetical scenarios.

    How To Setup Holy War: Afghanistan

    Setting up the game involves placing the map board on a flat surface, sorting and organizing the counters according to the scenario being played, and reading through the rules and scenario booklet to understand the specific setup and objectives for that game.

    Gameplay Mechanics and Game Objective

  • Turn-Based: Players take turns making moves and resolving combat.
  • Area Control: Players aim to control key areas and territories.
  • Resource Management: Managing troop movements and supply lines.
  • Objective: The Soviet player seeks to stabilize the communist government, while the mujahideen player aims to drive the Soviets out and overthrow the communist regime.

    Player Experience

    **Holy War: Afghanistan** offers a deep and complex wargaming experience, ideal for those interested in historical conflicts and strategic military planning. The game requires careful planning, resource management, and tactical decision-making.

    Pros

  • Historical Accuracy: The game is well-researched and reflects the historical context of the conflict.
  • Complex Strategy: It provides a challenging and engaging experience for wargamers.
  • Multiple Scenarios: Offers various scenarios to replay different aspects of the war.
  • Educational Value: Players can gain insights into the military and political dynamics of the Soviet-Afghan War.

    Cons

  • Complex Rules: The game has detailed and intricate rules, which can be overwhelming for new players.
  • Long Playtime: Games can take up to 180 minutes to complete.
  • Limited Player Count: Designed for two players only.

    Personal Thoughts on Holy War: Afghanistan

    **Holy War: Afghanistan** is suited for experienced wargamers and those with a strong interest in military history and strategy. It is not a game for casual players due to its complexity and lengthy playtime. However, for those who enjoy deep strategic games and historical simulations, this game offers a rewarding and challenging experience.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *