Gear & Piston (2013) Board Game
Gear & Piston is a board game released in 2013, designed by Mateusz Bielski, Jukka Höysniemi, Kari J. Kallio, and Odysseas Stamoglou. The game is set in a post-Napoleonic era, focusing on industry, manufacturing, and transportation themes. Players take on the role of entrepreneurs trying to build their business empire by managing resources, workers, and transportation networks.
Game Components of Gear & Piston
How To Setup Gear & Piston
To set up the game, each player selects a player board and receives a set of starting resources and component cards. The game board is placed in the middle of the playing area, and the resource tokens, engine models, and car models are distributed according to the instructions in the rulebook. Players then prepare for the game by arranging their starting components on their player boards.
Gameplay Mechanics and Game Objective
Player Experience
In Gear & Piston, players immerse themselves in the early days of automotive engineering, navigating the challenges of resource management, worker placement, and engine-building. The game demands strategic thinking and efficient planning, as players must balance their resources and component cards to build and test their car models. The gameplay is engaging and competitive, with each player aiming to outdo the others in innovation and efficiency.
Pros
Cons
Personal Thoughts on Gear & Piston
Gear & Piston is ideal for fans of resource management and engine-building games who also have an interest in historical themes, particularly the early days of automotive design. It is a game that rewards strategic thinking and careful planning, making it a great fit for experienced board game enthusiasts. However, it may not be the best choice for casual or new players due to its complexity and steep learning curve.
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