One-hour Wargames (2014) Board Game
One-hour Wargames is a board game released in 2014 by Pen and Sword Books. It is designed for 1-2 players and has a runtime of 60 minutes. The game falls under various categories such as American Civil War, Ancient, Medieval, Miniatures, and Modern Warfare. It incorporates mechanics like dice rolling, line of sight, measurement movement, movement template, scenario/mission/campaign game, and simulation.
Game Components of One-hour Wargames
How To Setup One-hour Wargames
To set up a game, players select a scenario and use the army generator to determine their forces. Each scenario includes details on situation, army sizes, deployment rules, reinforcements, special rules, game length, turn order, and victory conditions. The game is designed to be played on a small tabletop, typically 3’ x 3’, with up to six units per side, each with a frontage of 4″-6″.
Gameplay Mechanics and Game Objective
Player Experience
Players find **One-hour Wargames** to be highly accessible and enjoyable. The rules are incredibly easy to learn and allow for quick setup and play, making it possible to complete multiple games in an evening. The random army generation adds a fun and challenging element, as players must adapt to the forces they are given. The game is particularly praised for its simplicity and the ability to play on small tables, making it ideal for those with limited space and time.
Pros
Cons
Personal Thoughts on One-hour Wargames
**One-hour Wargames** is ideal for those who want to enjoy wargaming without the need for extensive time, space, or financial investment. It is a great introduction for new players and offers a fun, fast-paced experience for veterans looking for a quick game. The simplicity and flexibility of the rules make it an excellent choice for players who want to fit a game into a busy schedule or for those who are new to the hobby and want to get started quickly.
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