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Operation Olympic: The Invasion of Japan 1 November 1945 (1974) Board Game

Operation Olympic: The Invasion of Japan 1 November 1945 is a historical wargame released in 1974, designed by Redmond A. Simonsen. The game simulates the planned invasion of Japan by Allied forces in November 1945, which was ultimately cancelled due to the surrender of Japan after the dropping of atomic bombs on Hiroshima and Nagasaki. The game provides players with the opportunity to explore the strategic challenges faced by both the Allies and the Japanese in this crucial moment in World War II.

Game Components of Operation Olympic: The Invasion of Japan 1 November 1945

  • Maps: Two 34 x 22 inch maps representing the southern portion of Kyushu and the Tokyo Plain.
  • Counters: 560 counters depicting various military units and markers.
  • Rules Booklet: A 32-page rules and campaign analysis booklet.

    How To Setup Operation Olympic: The Invasion of Japan 1 November 1945

    To set up the game, players need to place the maps on a flat surface, sort and organize the counters according to their respective forces (American and Japanese), and read through the rules booklet to understand the game’s mechanics and objectives. The solitaire version requires players to alternate between directing American and Japanese forces, adhering to the Japanese doctrine rules that govern their movements and actions.

    Gameplay Mechanics and Game Objective

  • Gameplay Mechanics:
    – Solitaire play with Japanese forces governed by doctrine rules.
    – Optional two-player mode where one player controls American forces and the other controls Japanese forces.
    – Regiment-brigade level simulation of military operations.

  • Game Objective:
  • American Objective: Rapidly destroy or drive all Japanese units from the designated areas (southern Kyushu in Operation Olympic, Tokyo and surrounding areas in Operation Coronet) while minimizing American casualty points.
  • Japanese Objective: Inflict maximum American casualty points and continue to occupy and defend the designated areas for as long as possible.

    Player Experience

    Playing **Operation Olympic** involves a deep dive into historical military strategy, particularly focusing on the planned invasion of Japan. The game requires careful planning and execution, as players must balance the aggressive nature of the Japanese defense with the need to minimize casualties on the American side. The solitaire mode adds an extra layer of complexity, as players must manage both sides according to their respective victory conditions.

    Pros

  • Historical Accuracy: Provides a detailed and historically grounded simulation of the planned invasion.
  • Complex Strategy: Engaging gameplay that requires strategic thinking and planning.
  • Solitaire Option: Allows for solo play, making it accessible for players without a second player.
  • Educational Value: Offers insight into military tactics and historical events.

    Cons

  • Complexity: The game’s rules and mechanics can be overwhelming for new players.
  • Time Consumption: Setting up and playing the game can be time-consuming due to the detailed nature of the simulation.
  • Limited Replayability: The set objectives and historical context may limit the game’s replay value for some players.

    Personal Thoughts on Operation Olympic: The Invasion of Japan 1 November 1945

    This game is ideal for history buffs, particularly those interested in World War II and military strategy. It is also suited for experienced wargamers who enjoy complex, strategic gameplay. However, due to its complexity and historical focus, it may not be the best fit for casual gamers or those looking for a quick, light gaming experience.

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