Shadows Upon Lassadar (2011) Board Game
Shadows Upon Lassadar is a solo board game designed by Todd Sanders and released in in 2011. It falls under the categories of adventure, card game, fantasy, fighting, and print & play. The game is set in a fantasy world where players take on the role of a hero battling against the shadows that have engulfed the land of Lassadar.
Game Components of Shadows Upon Lassadar
How To Setup Shadows Upon Lassadar
To set up the game, players first prepare the deck of quest cards and shuffle them. The player then chooses a young magic adept character and places their token on the starting location. The three lost keys, which are the main objectives, are randomly placed within the deck. The player must then draw a starting hand of quest cards to begin their journey.
Gameplay Mechanics and Game Objective
Player Experience
In **Shadows Upon Lassadar**, players embark on a solo adventure, taking on the role of a young magic adept. The game offers a challenging yet rewarding experience, requiring strategic card management and decision-making. As players progress, they face various obstacles, from fierce battles to puzzling quests, all while trying to achieve the ultimate goal of finding the three lost keys.
Pros
Cons
Personal Thoughts on Shadows Upon Lassadar
**Shadows Upon Lassadar** is ideal for fans of solo board games and fantasy adventures. It is particularly suited for players who enjoy strategic card games and are looking for a challenging yet rewarding experience. The game’s immersive storyline and high replayability make it a great addition to any board game collection, especially for those who appreciate solo gameplay.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.