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L’Art de la Guerre (2008) Board Game

L’Art de la Guerre is a wargame that was first released in 2008 by Fireforge Games, Onyx éditions, and Proyecto Cruz SL. It is set in ancient and medieval times and focuses on strategic warfare between players.

Game Components of L’Art de la Guerre

  • Rulebook: A 272-page book including basic rules, 300 army lists, and a plasticoated reference sheet, available in French, English, Spanish, and Italian.
  • Miniatures: Compatible with 6mm to 28mm miniatures, allowing flexibility in army composition and scale.
  • Army Lists: Includes 300 detailed army lists, covering a wide range of historical periods and regions.
  • Dice and Tokens: Standard dice for resolving combat and other game mechanics, along with tokens for tracking cohesion points and other game states.

    How To Setup L’Art de la Guerre

    Setting up a game of L’Art de la Guerre involves selecting your army from one of the many available lists, basing your miniatures according to the rules, and deploying them on the battlefield. The rulebook provides clear guidelines and examples to ensure a smooth setup process. Players can quickly compose an army of their choice and get started with the game, as the book contains all necessary information without the need for supplements.

    Gameplay Mechanics and Game Objective

  • Game Sequence: Move-shoot-combat sequence, allowing for maneuverability and the use of missile weapons.
  • Cohesion Points: Units have 3 or 4 damage points (cohesion points) to simulate the effects of shooting and combat.
  • Combat Mechanics: Standard opposed dice roll stats, with modifiers for advantages and disadvantages, such as impact ability and unit disorder.
  • Generals: Each army has three generals, enabling multi-player options and strategic leadership.
  • Flank and Rear Attacks: Enhanced effectiveness for flank and rear attacks, adding a +1 to +3 bonus to combat factors.
  • Objective: The primary objective is to defeat your opponent’s army by reducing their cohesion points and disrupting their formations.

    Player Experience

    L’Art de la Guerre is praised for its balanced mix of simplicity and depth. Games can be played in under two hours, making it ideal for club nights and tournaments. The rules are clear and well-translated, with numerous examples to clarify game situations. Players appreciate the flexibility in army composition and the historical accuracy of the army lists. The game supports a wide range of scales and periods, from ancient to late medieval times, and is compatible with existing basing standards.

    Pros

  • Quick Gameplay: Games can be played in less than two hours, even with complex armies.
  • Flexibility: Compatible with various miniature scales (6mm to 28mm) and includes a wide range of historical army lists.
  • Clear Rules: Well-written and translated rules with clear examples and diagrams.
  • Community Support: Active international community, multilingual forum, and strong tournament circuit.
  • Strategic Depth: Simple to learn but challenging to master, with deep strategic elements.

    Cons

  • Limited Campaign Mechanics: No built-in mechanism for campaigns or historical scenarios.
  • Steep Learning Curve for Beginners: While the rules are clear, mastering the game takes time and practice.

    Personal Thoughts on L’Art de la Guerre

    L’Art de la Guerre is ideal for historical wargamers looking for a balanced and engaging game that can be played within a reasonable time frame. It suits both new players and experienced tournament gamers, thanks to its clear rules and deep strategic options. The game’s flexibility in army composition and its historical accuracy make it a favorite among those interested in ancient and medieval warfare. If you’re looking for a game that combines maneuverability, shooting, and close combat effectively, L’Art de la Guerre is an excellent choice.

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