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Patton in Flames (2000) Board Game

Patton in Flames is a board game that was released in 2000 by Australian Design Group. It is set during World War II and focuses on the conflict in Europe. The game is designed for 2-3 players and has a runtime of around 120 minutes. Players take on the roles of military commanders and strategize to outmaneuver their opponents on a hexagon grid board.

Game Components of Patton in Flames

  • Maps: 4 A1 full-color maps covering West and East Europe, Asia, and the Pacific.
  • Additional Materials: 1 A3 color USA map, various counters, and play aids.

    How To Setup Patton in Flames

    Setting up **Patton in Flames** involves laying out the maps, distributing the counters, and preparing the play aids. The game is set in 1945, with Germany and Japan on the brink of defeat, and the Western Allies and Soviets poised to clash. Players need to allocate their forces and resources carefully, as the setup will significantly influence the initial stages of the game.

    Gameplay Mechanics and Game Objective

  • Game Category: Grand Strategy, Alternate History
  • Mechanics: Area Control, Resource Management, Dice Rolling
  • Objective: The game simulates a hypothetical war between the Western Allies and the Soviets, with players aiming to dominate key territories and resources.
  • Impulses: Similar to **World in Flames**, the game likely involves impulse-based turns, allowing players to choose between different types of moves (land, naval, air, combined, or pass) to execute their strategies.

    Player Experience

    Playing **Patton in Flames** is an immersive experience for those who enjoy complex, strategic gameplay. The game is designed for up to 6 players and requires significant time and dedication, much like other games from the Australian Design Group. Players need to manage resources, coordinate military movements, and make strategic decisions to outmaneuver their opponents.

    Pros

  • Deep Strategy: Offers a rich and complex gameplay experience.
  • Historical Alternate Scenario: Provides a unique perspective on what could have been if the Western Allies and Soviets had gone to war.
  • Detailed Components: Includes high-quality maps and counters.

    Cons

  • Complex Rules: The game has intricate rules that can be daunting for new players.
  • Long Playtime: Requires a significant time commitment, similar to other grand strategy games.
  • Steep Learning Curve: Players need to invest time to understand the game mechanics fully.

    Personal Thoughts on Patton in Flames

    **Patton in Flames** is for the dedicated and experienced board game enthusiast, particularly those interested in grand strategy and alternate history scenarios. It is not a game for casual players due to its complexity and the time required to play. However, for those who enjoy deep strategic gameplay and are willing to invest the time, **Patton in Flames** offers a unique and engaging experience.

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