Invasion of the Air-eaters (1979) Board Game
Invasion of the Air-eaters is a science fiction wargame released in 1979, designed by Doug Potter and published by Metagaming. It is a two-player game that involves dice rolling, grid movement, and combat resolution based on a Points Ratio/Combat Results Table. The game is set in a futuristic world where giant creatures known as Air-eaters threaten to destroy humanity, and players must work together to fend off the invasion.
Game Components of Invasion of the Air-eaters
How To Setup Invasion of the Air-eaters
Gameplay Mechanics and Game Objective
Players take turns moving their tanks and attacking the Air-eaters. The goal is to defeat all the Air-eaters before they destroy too many tanks. Dice rolling determines the outcome of battles, with different results based on the Combat Results Table. Strategic positioning and efficient use of resources are key to success in Invasion of the Air-eaters.
Player Experience
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Personal Thoughts on Invasion of the Air-eaters
Invasion of the Air-eaters offers a unique and immersive gaming experience with its science fiction setting and strategic gameplay. However, the game’s complexity and reliance on luck may be off-putting to some players. The build quality is decent, but the limited replay value may not justify the price for some. It is worth checking out for fans of wargames and science fiction, but those looking for more depth and variety may want to explore other options. Overall, Invasion of the Air-eaters is a solid choice for those interested in a challenging and thematic gaming experience.
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