Lino (2010) Board Game
Lino is an abstract strategy board game designed by Remco Gazan and released in in 2010. It is a two-player game that challenges players to think strategically and creatively to outmaneuver their opponent.
Game Components of Lino
How To Setup Lino
To set up Lino, players place the game board in the middle of the playing area. Each player chooses their set of stones or tokens. The game starts with an empty board, and players take turns placing their stones.
Gameplay Mechanics and Game Objective
Player Experience
Lino offers a straightforward yet engaging experience, making it accessible to players who enjoy abstract strategy games. The minimal rules and simple setup ensure that players can quickly start playing without a steep learning curve. The game encourages strategic thinking and planning ahead to block opponents while creating opportunities to form winning rows.
Pros
Cons
Personal Thoughts on Lino
Lino is ideal for fans of abstract strategy games and those who appreciate simplicity paired with strategic depth. It is a great introduction to the n-in-a-row game family and can be enjoyed by players of various skill levels. However, players seeking more complex or varied gameplay might find it less engaging over time.
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