Ex Libris (1991) Board Game
Ex Libris is a word game that was first released in in 1991. It was designed by Sara Finch and Leslie Scott, the same team behind the popular game Jenga. The game is all about bluffing and using your knowledge of literature to outwit your opponents.
Game Components of Ex Libris
How To Setup Ex Libris
To set up the game, players start by selecting one player to be the “reader” for the first round. The reader draws a card and reads aloud the title, author, and plot summary of the book or short story. The other players then write down plausible first or last sentences for the book.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
Ex Libris offers a unique blend of literary knowledge and creative writing, making it an entertaining and engaging game. Players must balance writing sentences that are plausible enough to convince others with the risk of being too obvious. The game encourages social interaction, as players discuss and vote on the sentences, often leading to humorous and unexpected outcomes.
Pros
Cons
Personal Thoughts on Ex Libris
Ex Libris is ideal for book lovers, writers, and those who enjoy literary challenges. It serves as a great tool for educational settings, encouraging students to explore literature in a fun and interactive way. The game is also suitable for social gatherings, providing a unique and entertaining experience that combines creativity and literary acumen. However, it may not be the best fit for those seeking a fast-paced or highly competitive game.
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