Marquis (2005) Board Game
Marquis is a board game released in 2005 by LudoArt Verlag. Designed by Czarnè and Martin Götz, Marquis falls under the category of Age of Reason card games, with a focus on commodity speculation. The game is designed for 2-4 players, with a runtime of approximately 45 minutes and is recommended for ages 10 and up.
Game Components of Marquis
How To Setup Marquis
To set up **Marquis**, place the board in the play area along with the morale and soldiers board. Shuffle the 10 patrol cards to form a face-down deck, known as the patrol deck. Place the tracking cubes in their respective start spaces. Set up the resource tokens to form the supply. Place the spare room action tokens face up near the board. Initially, place three resistance worker pawns in the safehouse location and the two remaining workers near the cafe. Randomly select two mission cards, which will impact the game’s difficulty level.
Gameplay Mechanics and Game Objective
Player Experience
**Marquis** offers a challenging and immersive experience, especially for fans of solo worker placement games. Players take on the role of a member of the resistance in Nazi-occupied France during WWII, aiming to complete two missions within 15 days. The game requires strategic planning and adaptability as players navigate the morale track, patrol placements, and resource management.
Pros
Cons
Personal Thoughts on Marquis
**Marquis** is ideal for experienced board game enthusiasts who enjoy solo worker placement games and are looking for a challenging, thematic experience. It is particularly suited for those interested in historical settings and strategic gameplay. However, it may not be the best choice for new players due to its complex setup and gameplay mechanics.
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