TimeTripper (1980) Board Game
TimeTripper is a board game released in 1980, designed by Joe Barney and Redmond A. Simonsen. It falls under the categories of Adventure, Civil War, Science Fiction, and Vietnam War. The game is known for its cooperative gameplay, dice rolling, hexagon grid, and solo/solitaire game mechanics.
Game Components of TimeTripper
How To Setup TimeTripper
To set up TimeTripper, players first prepare the game board by placing the time-space vortex markers, which represent different time periods and locations. Players then choose their soldier or squad and place them on the starting location on the board. Mission cards are shuffled and drawn to determine the objectives and challenges for each time period. The rulebook provides detailed instructions for setting up the game environment.
Gameplay Mechanics and Game Objective
Gameplay Mechanics and Game Objective
Player Experience
Playing TimeTripper can be a thrilling adventure through time, challenging players to adapt to various historical and sci-fi environments. The game demands strategic thinking and resource management, as players must balance completing missions with surviving against formidable enemies. The ability to play either solo or cooperatively adds versatility, appealing to different types of players.
Pros
Cons
Personal Thoughts on TimeTripper
TimeTripper is ideal for fans of science fiction and strategy games who enjoy a challenge. It is particularly suited for players who appreciate games with deep mechanics and a strong theme. However, it may not be the best fit for casual gamers or those looking for a quick, simple game experience. The game’s complexity and older design make it more appealing to nostalgic gamers or those interested in classic board game designs.
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