Age of Reason (2011) Board Game
Age of Reason is a board game designed by Martin Wallace and published by Spielworxx in in 2011. The game has a historical theme, focusing on politics, warfare, and territorial expansion during the Age of Enlightenment. Players take on the roles of different nations and compete to expand their influence and control over territories.
Game Components of Age of Reason
How To Setup Age of Reason
Setting up **Age of Reason** involves several steps:
Gameplay Mechanics and Game Objective
Objective:
The goal is to accumulate the most influence and control over Great Britain by managing resources, responding to historical events, and strategically placing territory markers.
Mechanics:
Player Experience
Playing **Age of Reason** immerses players in the historical context of 18th century Great Britain. The game requires a blend of strategic thinking, resource management, and adaptability to historical events. Players must balance short-term needs with long-term strategies to emerge victorious.
Pros
Cons
Personal Thoughts on Age of Reason
**Age of Reason** is ideal for players who enjoy historical themes and strategic gameplay. It is particularly suited for those interested in the 18th century and who appreciate games that require careful planning and resource management. While it may not be the best choice for casual gamers due to its complexity and length, it is a great option for serious board game enthusiasts looking for a challenging and immersive experience.
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