Sidibaba (2008) Board Game
Sidibaba is a web-published board game that was released in in 2008. Designed by Perepau Llistosella and illustrated by David Revoy, this game falls under the categories of Ancient, Arabian, Maze, Mythology, Print & Play, Real-time. It is designed for 3-7 players, with a recommended age of 14 and above.
Game Components of Sidibaba
How To Setup Sidibaba
To set up Sidibaba, one player takes on the role of the Master of Thieves (MoT) and sits behind a screen. The MoT sets up the cave layout using cave tiles, which remains hidden from the other players. Each player chooses a character and places their token at the entrance of the cave. The MoT distributes the necessary materials, such as torches and player tokens, and the game is ready to begin.
Gameplay Mechanics and Game Objective
Player Experience
Playing Sidibaba is a dynamic and intense experience. The game moves rapidly, requiring quick decisions and teamwork. While players work together to map out the cave, the competitive aspect adds a layer of tension and strategy. The MoT role is particularly engaging as it involves setting up challenges and guiding the game without revealing too much to the other players.
Pros
Cons
Personal Thoughts on Sidibaba
Sidibaba is ideal for gamers who enjoy unique mechanics and a mix of cooperative and competitive gameplay. It’s a great addition for those looking to spice up their game collection with something different. However, it may not be the best fit for players seeking games with high component quality or longer, more strategic gameplay sessions. For groups that enjoy real-time decision-making and quick, thrilling experiences, Sidibaba is a solid choice.
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