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Secret Weapons of the Third Reich (2015) Board Game

Secret Weapons of the Third Reich is a science fiction board game that takes place during World War II. Players take on the role of scientists working on developing advanced weaponry for the Nazi regime. The game explores the dark and dangerous world of secret projects and technological advancements that were being pursued during the war.

Game Components of Secret Weapons of the Third Reich

  • Project cards: Featuring flying saucers, moonbases, occult expeditions, and death rays.
  • Scientists and funding: Represented by resource cubes.
  • Map: For selecting project locations.
  • Action selection track: On the board for managing player actions.
  • Event cards: Including take-that events and asset requisitions.
  • Components quality: Described as poor, similar to Game Salute-quality components.

    How To Setup Secret Weapons of the Third Reich

    Setting up the game involves preparing the game board, shuffling and distributing the project cards, assigning scientists and funding, and initializing the action selection track. The setup requires careful attention to the rules due to the complex and detailed nature of the game mechanics.

    Gameplay Mechanics and Game Objective

  • Worker placement: Players assign scientists and funding to various projects.
  • Resource management: Managing resource cubes to meet project requirements.
  • Location selection: Choosing a place on the map for project execution.
  • Allied attacks: Dealing with bombings and attacks that can wipe out locations.
  • Player interaction: Includes direct competition, trading, deal-making, and a “turncoat” variant.
  • Game objective: Guide Nazi super-science programs from inception to fruition, balancing resources and project execution while managing external threats.

    Player Experience

    Playing **Secret Weapons of the Third Reich** can be a complex and challenging experience. The game is known for its dense and often confusing rules, which can lead to frequent rules-checking. However, once understood, the game offers a unique and engaging experience, especially for those familiar with Phil Eklund’s style of game design. The game supports two to four players and also includes a solitaire option.

    Pros

  • Unique concept: Combines historical and science fiction elements.
  • Deep mechanics: Offers a rich and complex gameplay experience.
  • Research-intensive design: Designer Luca Cammisa’s thorough research is evident in the game’s mechanics.
  • Variety in gameplay: Includes multiple interaction types and a solitaire option.

    Cons

  • Complex rules: Rules are difficult to follow and not intuitive.
  • Poor component quality: Components are described as of poor quality.
  • Confusing graphic design: Icons and layouts can be confusing and abstract.

    Personal Thoughts on Secret Weapons of the Third Reich

    **Secret Weapons of the Third Reich** is not a game for everyone. It is tailored for players who appreciate complex, deeply thematic games and are willing to navigate through esoteric rules and awkward graphic design. For those who enjoy Phil Eklund’s style of game design and are comfortable with a less polished presentation, this game offers a fascinating and unusual experience. However, it may not appeal to players seeking a more streamlined or intuitive gaming experience.

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