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Factory 42 (2021) Board Game

Factory 42 is a board game released in 2021 and designed by Lars Munck. It is set in a fantasy world where players take on the roles of industrialists competing to build the most successful factory. The game incorporates elements of worker placement, negotiation, and a unique cube tower mechanic.

Game Components of Factory 42

  • Main game board
  • Player boards
  • Dwarven worker tokens
  • Resource cubes
  • Rosette tokens
  • Mining carts
  • Bureaucracy tower
  • Resource board
  • Commissar tokens
  • Optional modules for inventions and Elven contracts

    How To Setup Factory 42

    Setting up **Factory 42** involves several steps, though the process has been criticized for its complexity. Players need to follow the setup instructions in the rulebook, which lacks clear visual aids, making the initial setup confusing. The game requires placing various components, including the main board, player boards, resource cubes, and worker tokens. The resource board and bureaucracy tower also need to be set up according to specific instructions. However, the lack of clear step numbers and setup images on the same page as the instructions can make this process cumbersome.

    Gameplay Mechanics and Game Objective

  • Worker Placement: Players place their dwarven workers on the main board to fulfill government orders and manage resources.
  • Resource Management: Resources are requisitioned and added to a common pool, which players can access.
  • Bureaucracy Mechanic: Resources pass through the Bureaucracy Tower, where some may get stuck, affecting availability.
  • Commissar Roles: Optional Commissar spots can alter or boost action spaces, introducing social interaction and negotiation.
  • Semi-Cooperative: Players work together to fulfill government contracts but compete to earn the most points.
  • Game Objective: The goal is to acquire the most points by completing contracts, converting rosettes into points, and managing resources effectively.

    Player Experience

    Playing **Factory 42** can be a complex and engaging experience. The game requires careful planning and strategic placement of workers to manage resources and fulfill contracts. The semi-cooperative element introduces a dynamic where players must balance collective success with individual gain, leading to discussions and negotiations. However, the game is marred by several design issues, including poor rulebook design, color-blind inaccessible components, and a steep learning curve.

    Pros

  • Thematic Integration: The game’s theme of a pseudo-communist society is well-integrated into the gameplay mechanics.
  • Semi-Cooperative mechanic: Encourages both cooperation and competition.
  • Dynamic Market: Market prices change every round, adding variability to the game.
  • Optional Modules: Inventions and Elven contracts add replayability.

    Cons

  • Complex Setup: Poorly designed rulebook and lack of clear setup instructions.
  • Accessibility Issues: Components may be difficult for color-blind players to distinguish.
  • Steep Learning Curve: The game’s complexity can make it hard for new players to learn.
  • Visual Design: The board’s design, with brown and black colors, can make text and illustrations hard to read.

    Personal Thoughts on Factory 42

    **Factory 42** is a game that, despite its flaws, offers a unique and engaging experience for fans of complex, strategic games. It is best suited for experienced gamers who enjoy worker placement and semi-cooperative mechanics. However, due to its numerous design issues, it may not be the best choice for new players or those seeking a more streamlined gaming experience. With some revisions, particularly to the rulebook and component design, **Factory 42** could realize its full potential as a compelling and challenging game.

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