Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game (2002) Board Game
Afrika Korps: The Desert War is a wargame that simulates platoon-level combat during World War II in North Africa. Players take on the roles of the British 8th Army or the German Afrika Korps, fighting for control of strategic locations in the harsh desert environment. The game was released in 2002 and is designed by Peggy Gordon and Terry Moore Strickland, with artwork by Avalanche Press Ltd.
Game Components
How To Setup
To set up Afrika Korps, players first assemble the modular board, which is composed of interlocking hexes. Each player then deploys their units according to the scenario being played, using the counters to represent different military units. The game includes specific rules for deployment, ensuring that the setup reflects the historical context of the battles in North Africa.
Gameplay Mechanics and Game Objective
Player Experience
Afrika Korps offers a fast-paced and intense gaming experience, with each game session lasting about 60 minutes. Players must make tactical decisions quickly, balancing unit deployment, movement, and combat. The game’s design ensures that each playthrough can be different, thanks to the modular board and secret unit deployment mechanics.
Pros
Cons
Personal Thoughts
Afrika Korps is ideal for fans of wargames and those interested in the North African Campaign of WWII. It is particularly suited for players who enjoy tactical combat and are looking for a game that can be completed in a single sitting. While it may not be the best fit for those seeking grand-scale battles or highly complex gameplay, it offers a engaging and historically accurate experience for those interested in platoon-level combat.
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