Carrousel (2006) Board Game
Carrousel is a board game designed by Stéphane Poinsot and released in in 2006. The game is centered around a carousel of horses, hence the name Carrousel. Players take on the role of carousel operators, trying to create the best carousel possible by arranging the horses in the most appealing way.
Game Components of Carrousel
How To Setup Carrousel
To set up Carrousel, start by choosing the desired difficulty level and insert the corresponding seating disc into the carousel. Assemble the carousel, a process that is relatively easy but may require adult assistance for younger children. Once the carousel is set up, the game is ready to begin.
Gameplay Mechanics and Game Objective
Mechanics:
Game Objective:
Player Experience
Playing Carrousel is an interactive and engaging experience that combines physical and cognitive skills. Players must remember the positions of the kid tokens on the various animal seats, which becomes increasingly challenging as the game progresses. The game also involves spatial awareness as players need to fit sunbeam fragments into the correct troughs on the weather board. This balance between memory recall and spatial puzzle-solving makes the game appealing and educational.
Pros
Cons
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.