Outreach: The Conquest of the Galaxy, 3000AD (1976) Board Game
Outreach: The Conquest of the Galaxy, 3000AD is a board game released in 1976, designed by Redmond A. Simonsen and published by SPI (Simulations Publications, Inc.). It falls under the categories of exploration, science fiction, space exploration, and wargame. The game is designed for 1-4 players, with the ideal number of players being 2. With a runtime of 960 minutes, this game is best suited for players aged 12 and above.
Game Components of Outreach: The Conquest of the Galaxy, 3000AD
How To Setup Outreach: The Conquest of the Galaxy, 3000AD
Setting up the game involves preparing the hex map, distributing initial resources and StarGates, and configuring each player’s fleet makeup. Players must also familiarize themselves with the various types of hexes and their resource potentials. The game’s complexity necessitates thorough understanding of the rules and mechanisms before commencing play.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Outreach** is a deeply strategic and time-consuming experience, with games lasting six or more hours. The game offers a high level of variability and realism, making each playthrough unique. Players must balance exploration, resource management, and combat to achieve their goals.
Pros
Cons
Personal Thoughts on Outreach: The Conquest of the Galaxy, 3000AD
**Outreach** is best suited for dedicated strategy and wargame enthusiasts who enjoy complex, long-form gaming experiences. It is an excellent choice for those interested in the 4X genre (“EXplore, EXpand, EXploit, and EXterminate”) and who are willing to invest time in understanding and playing the game. However, it may not be ideal for casual gamers or those seeking quick, light-hearted gaming sessions.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.