Penguin (2007) Board Game
Penguin is a board game released in 2007, designed by renowned game designer Reiner Knizia. The game is published by Delta Vision Publishing and features artwork by Markus Wagner. Penguin falls under the categories of Action/Dexterity and Animals, with gameplay focusing on hand management and pattern building mechanics. The game is suitable for players aged 8 and above, with a playing time of around 20 minutes.
Game Components of Penguin
How To Setup Penguin
To setup the game, each player draws six to twelve penguins from the black cloth bag, depending on the number of players. These penguins are placed behind the player’s screen. A pile of penalty point tokens is placed on the table. One player is chosen to go first, and the game begins with the formation of a penguin pyramid on the table, known as the iceberg.
Gameplay Mechanics and Game Objective
Player Experience
The game is marred by physical challenges, particularly with the penguins themselves. The round base of the penguins makes them easy to twist, but they must face exactly the same way for proper stacking. This is frustrating, especially for younger children, as the penguins do not fit well into the slots. The game components, while colorful and well-designed, are often more frustrating than fun.
Pros
Cons
Personal Thoughts on Penguin
Penguin is a game that, with some design adjustments, could have been enjoyable. However, its current form makes it more of a frustration than a fun experience, especially for younger players. It might appeal to those who enjoy dexterity games and are looking for a simple, yet challenging, stacking game. However, for most players, the annoyances with the penguin figures will likely outweigh the entertainment value.
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