Dixie: The Second War Between the States (1976) Board Game
Dixie: The Second War Between the States is a historical wargame that was released in 1976 by SPI (Simulations Publications, Inc.). Designed by Redmond A. Simonsen, the game focuses on the American Civil War and simulates the conflict between the Union and the Confederacy. Players take on the roles of military commanders and strategize to outmaneuver their opponents on the battlefield.
Game Components of Dixie: The Second War Between the States
How To Setup Dixie: The Second War Between the States
To set up the game, players need to lay out the map, distribute the counters according to the scenario being played, and prepare the player aid sheets and rulebook. Each scenario has specific setup instructions outlined in the rulebook, which includes the placement of military units and the allocation of Administration Points.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Dixie** involves a deep strategic engagement, as players must carefully manage their Administration Points to achieve their objectives. The game’s unique mechanics, such as the Administration Points system, add a layer of complexity that requires players to think critically about resource allocation. The alternate history setting provides a fascinating twist on traditional Civil War scenarios, allowing players to explore what-if scenarios in a detailed and immersive way.
Pros
Cons
Personal Thoughts on Dixie: The Second War Between the States
**Dixie** is for wargamers who enjoy alternate history scenarios and are willing to delve into complex game mechanics. It is particularly appealing to those interested in strategic level wargames and the American Civil War. While it may not be the best fit for casual gamers due to its complexity, it remains a significant game in the history of wargaming, especially for its innovative use of Administration Points.
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