Combined Arms: Combat Operations in the 20th Century (1974) Board Game
Combined Arms: Combat Operations in the 20th Century is a wargame designed by Jim Dunnigan and published by SPI in in 1974. It is a tactical level simulation game that covers various conflicts of the 20th century, including the Korean War, World War II, and modern warfare scenarios. The game focuses on the strategic use of different military units and incorporates elements of dice rolling and combat results tables.
Game Components of Combined Arms: Combat Operations in the 20th Century
How To Setup Combined Arms: Combat Operations in the 20th Century
Setting up the game involves laying out the hex grid map and distributing the counters according to the scenario being played. Each scenario has specific setup instructions detailed in the rulebook. Players must ensure all components are correctly placed to reflect the historical or hypothetical battle they are about to engage in.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Combined Arms** can be a complex and detailed experience. The game requires careful planning and execution, as players must manage multiple types of units and phases within each turn. However, despite its complexity, the game was noted for being dull and unengaging by many players and developers.
Pros
Cons
Personal Thoughts on Combined Arms: Combat Operations in the 20th Century
**Combined Arms** is for the dedicated and patient wargamer who appreciates historical accuracy and complex tactical simulations. However, due to its dull and complex nature, it may not appeal to casual gamers. If you’re looking for a game that delves deeply into military strategy and doesn’t mind a slower-paced, detailed experience, **Combined Arms** might be for you. Otherwise, other wargames like **PanzerBlitz** or **Panzer Leader** might offer a more engaging experience.
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