Building an Elder God (2011) Board Game
Building an Elder God, released in 2011, is a card game designed by Ben Mund and illustrated by Signal Fire Studios. The game is based on the horror genre and features tile placement mechanics. Players take on the role of cultists competing to summon an ancient and powerful Elder God to earth.
Game Components of Building an Elder God
How To Setup Building an Elder God
To set up the game, players receive a hand of body part cards. Each player has a base and a mouth for their Elder God, and the objective is to connect these using the body part cards. The game does not require complex setup, as players simply need to draw their starting hand and begin building their Elder God.
Gameplay Mechanics and Game Objective
Player Experience
**Building an Elder God** is a relatively simple and strategy-light game, even for the take-that genre. Players primarily focus on building their god while occasionally disrupting their opponents. The game lacks deep decision points, making it more about resource allocation, particularly with the limited Necronomicons. The game can drag on due to the attrition nature of the take-that mechanics, leading to a winner emerging once most players run out of wound cards.
Pros
Cons
Personal Thoughts on Building an Elder God
**Building an Elder God** is for fans of Lovecraftian themes and those who enjoy light, casual card games. It’s not ideal for players seeking complex strategies or deep gameplay mechanics. The game is suitable for families and new gamers due to its simplicity, but it may not hold the attention of experienced gamers looking for more challenging experiences. Despite its flaws, it offers a fun and fast-paced way to engage with the Cthulhu mythos in a playful setting.
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