U.S. Patent No. 1 (2001) Board Game
U.S. Patent No. 1 is a board game released in 2001 by designer James Ernest and artist Cheapass Games. It falls under the categories of Fighting, Racing, and Science Fiction, and is suitable for players aged 10 and above. The game involves action points, set collection, and variable player powers, making it a strategic and engaging experience for 3-6 players.
Game Components of U.S. Patent No. 1
How To Setup U.S. Patent No. 1
To set up the game, players need to print and assemble the game board, cards, and other components if they are using the print-and-play version. Each player selects a pawn and a counter, and the necessary dice and money are distributed. The game board is laid out, and the cards are shuffled and dealt according to the rules.
Gameplay Mechanics and Game Objective
Player Experience
In U.S. Patent No. 1, players take on the roles of scientists from different historical periods, all competing to be the first to secure the first U.S. patent. The game features a unique blend of time travel and racing mechanics, set against a neo-Victorian backdrop. While the game has some mechanical issues, it offers a fun and competitive experience for players.
Pros
Cons
Personal Thoughts on U.S. Patent No. 1
U.S. Patent No. 1 is ideal for fans of science fiction and fantasy board games who enjoy a mix of strategy and racing mechanics. While it may appeal more to enthusiasts of lighter games due to its simplicity, the unique theme and competitive nature make it a fun addition to any game night. However, players should be aware of the mechanical issues and the need for additional components. This game is a good choice for those looking for a quirky, historical-themed game with a dash of time travel adventure.
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