Harvest Time (1980) Board Game
Harvest Time is a children’s board game designed by Jim Deacove and published by Arbetskooperativet Spelverket in in 1980. The game revolves around the theme of farming and cooperative play, making it a great choice for families and young children. With dice rolling and tile placement mechanics, players work together to harvest crops and feed the animals on the farm.
Game Components of Harvest Time
How To Setup Harvest Time
First, the gardens are planted on the game board. Each player is responsible for one garden. The setup is straightforward, ensuring that all players have their gardens ready before the harvesting phase begins.
Gameplay Mechanics and Game Objective
Player Experience
In **Harvest Time**, players experience a simple yet challenging game that fosters cooperation. Each player looks after their own garden but must collaborate to maximize the overall harvest. The game is praised for making young players feel important as they contribute to the collective effort.
Pros
Cons
Personal Thoughts on Harvest Time
**Harvest Time** is an excellent choice for families with young children. It introduces basic game mechanics in a cooperative setting, teaching valuable social skills like teamwork and cooperation. The game’s simplicity and short playing time make it an ideal introduction to board games for children aged 3 to 7. However, it may not offer enough complexity or depth for older players seeking more challenging experiences. Overall, it is a heartwarming and educational game that can create lasting memories for young families.
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