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Harvest Time (1980) Board Game

Harvest Time is a children’s board game designed by Jim Deacove and published by Arbetskooperativet Spelverket in in 1980. The game revolves around the theme of farming and cooperative play, making it a great choice for families and young children. With dice rolling and tile placement mechanics, players work together to harvest crops and feed the animals on the farm.

Game Components of Harvest Time

  • 12 x 12″ game board
  • Special die
  • 48 vegetable pieces
  • Winter and spring puzzle pieces
  • Rules for the main game and a harder “spring planting” variant

    How To Setup Harvest Time

    First, the gardens are planted on the game board. Each player is responsible for one garden. The setup is straightforward, ensuring that all players have their gardens ready before the harvesting phase begins.

    Gameplay Mechanics and Game Objective

  • Mechanics:** Cooperative Play, Dice Rolling, Tile Placement
  • Objective:** Players work together to harvest as many vegetables as possible before Winter arrives. Each player rolls the special die to determine their actions, and teamwork is encouraged to achieve the goal.

    Player Experience

    In **Harvest Time**, players experience a simple yet challenging game that fosters cooperation. Each player looks after their own garden but must collaborate to maximize the overall harvest. The game is praised for making young players feel important as they contribute to the collective effort.

    Pros

  • Cooperative Play:** Encourages teamwork and collaboration.
  • Simple Mechanics:** Easy to understand and play, making it accessible to young children.
  • Engaging Theme:** The farming theme and the urgency of harvesting before Winter add a fun and relatable element.
  • Educational:** Teaches children about the importance of working together and managing time effectively.

    Cons

  • Limited Complexity:** The game may be too simple for older children or adults looking for more complex gameplay.
  • Component Loss:** As with many older games, there is a risk of losing game pieces over time.

    Personal Thoughts on Harvest Time

    **Harvest Time** is an excellent choice for families with young children. It introduces basic game mechanics in a cooperative setting, teaching valuable social skills like teamwork and cooperation. The game’s simplicity and short playing time make it an ideal introduction to board games for children aged 3 to 7. However, it may not offer enough complexity or depth for older players seeking more challenging experiences. Overall, it is a heartwarming and educational game that can create lasting memories for young families.

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