Blind Justice (1989) Board Game
Blind Justice is a board game released in 1989 by The Avalon Hill Game Co. It is a bluffing, educational, negotiation, and party game designed for 3 to 6 players with a runtime of about 90 minutes. The game is suitable for players aged 8 and above and was designed by Mary Louise Dyer and Carol Katz.
Game Components of Blind Justice
How To Setup Blind Justice
To set up the game, players first place the game board in the middle of the playing area. Each player selects a pawn and places it at the starting point on the board. The District and Superior Court cards are shuffled and placed within reach of all players. Chance cards are also shuffled and placed face down on designated spaces on the board. Players determine who goes first, typically by rolling the dice, and the game begins with each player taking turns navigating through the court system.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Blind Justice** offers a unique blend of strategy and luck, making it both entertaining and educational. Players must strategize their legal arguments and manage chance events to succeed. The game provides a light-hearted look at the legal system, making it enjoyable for those with an interest in law or who simply enjoy strategic gameplay.
Pros
Cons
Personal Thoughts on Blind Justice
**Blind Justice** is ideal for anyone fascinated by the legal system or who enjoys strategy games with a unique twist. It’s a great addition to the collection of any board game enthusiast looking to mix up their game nights. However, due to its age and potential complexity, it may not be the best fit for very young players or those seeking a quick, simple game. It’s perfect for groups of 3 or 4 players who are ready to dive into a more intricate and engaging gaming experience.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.