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Komme Gleich (1996) Board Game

Komme Gleich is a card game that was released in 1996 and designed by Antonia Nork and Sabine Stephan. It is a game that requires players to use hand management and set collection skills to gather the most points and win the game. The game is suitable for 2 to 6 players and has a recommended age of 10 and above.

Game Components of Komme Gleich

  • Menu cards: Representing various meals
  • Meal cards: Players’ hand cards to match with menu cards
  • Player tokens: To track progress and identities
  • Scoreboard or scoring system: To keep track of points

    How To Setup Komme Gleich

    To set up the game, lay out the menu cards in a row on the table. Each player receives a hand of meal cards. The objective is to match the meal cards in your hand with the corresponding menu cards on the table. Ensure all players have their tokens and the scoreboard is ready.

    Gameplay Mechanics and Game Objective

  • Card Matching: Players match their meal cards with the menu cards.
  • Order Fulfillment: The goal is to fulfill orders by making these matches.
  • Speed and Efficiency: Players aim to be the first to fulfill all their orders.

    Player Experience

    Playing **Komme Gleich** is a fast-paced and interactive experience, ideal for families or casual game nights. The game requires attention to the menu cards and quick decision-making to match the meal cards efficiently. It’s a simple yet engaging game that promotes quick thinking and strategic planning.

    Pros

  • Easy to Learn: Simple rules make it accessible to a wide range of players.
  • Family-Friendly: Suitable for all ages, promoting healthy competition and fun.
  • Quick Games: Rounds are typically short, making it a great filler game.

    Cons

  • Limited Complexity: May not appeal to players seeking complex strategies.
  • Luck Element: The draw of meal cards can introduce a luck factor, affecting player performance.

    Personal Thoughts on Komme Gleich

    **Komme Gleich** is perfect for families, casual gamers, and anyone looking for a light-hearted, quick game. It’s an excellent choice for introducing children to card-matching games and teaching them about strategic thinking in a fun environment. While it may not offer the depth that hardcore gamers seek, it serves its purpose as an entertaining and easy-to-play game.

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