Surviving: One Month In (2015) Board Game
Surviving: One Month In is a board game released in 2015, designed by Paul Stride-Noble. It falls under the category of Territory Building and Zombies, providing players with a unique survival experience in a post-apocalyptic world. With a runtime of 20-90 minutes, it is suitable for players aged 11 and above, making it a great family game.
Game Components of Surviving: One Month In
How To Setup Surviving: One Month In
To set up the game, players first construct the city by placing the city tiles randomly or according to a predetermined layout. Each player selects a survivor group and places their survivor tokens on the board. Resource tokens and infected tokens are distributed according to the game’s setup rules. Players receive starting hand cards and resources, preparing for the challenge ahead.
Gameplay Mechanics and Game Objective
Player Experience
In **Surviving: One Month In**, players immerse themselves in a gritty post-apocalyptic world where survival is the ultimate goal. The game demands strategic thinking, as players must balance resource gathering, area control, and defending against the ever-present zombie threat. The dynamic between competing survivor groups adds a layer of social interaction, making the game engaging and tense.
Pros
Cons
Personal Thoughts on Surviving: One Month In
**Surviving: One Month In** is ideal for fans of strategic board games and those who enjoy the zombie apocalypse theme. It is best suited for players who appreciate complex gameplay and are willing to invest time into learning the rules. If you’re looking for a game that challenges you on multiple fronts and offers high replayability, this might be the perfect addition to your board game collection. However, it may not be the best choice for casual gamers or those seeking a quick, light-hearted experience.
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