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Inferno (1996) Board Game

Inferno is a board game released in 1996, designed by Devir, Fanpro, and Global Games Company. It falls under the categories of fighting, horror, miniatures, and wargame. With a runtime of 120 minutes, it is suitable for players aged 12 and above. The game is designed for 2 to 5 players and is played on a hexagon grid.

Game Components of Inferno

  • Hex Grid Maps: Two maps for battle setup.
  • Cardstock Sheets: Four sheets containing counters, chits, and circles.
  • The Tome of the Abyss: A 64-page book of Fiendish history.
  • Rulebook: Detailed rules for gameplay.
  • Dice: Two six-sided dice.
  • H.A.V.O.C. Magazine: The first issue included with the game.
  • Miniatures: Extensive lines of metal miniatures produced by Global Games.

    How To Setup Inferno

    Players begin by choosing an Archfiend and arming it with spells and weapons. Each player also selects and arms several lieutenants. The game components, including the hex grid maps, counters, and miniatures, are set up according to the rulebook. Players create their groups of demons and prepare for battle.

    Gameplay Mechanics and Game Objective

  • Player Selection: Choose an Archfiend and lieutenants.
  • Arming: Equip with spells and weapons.
  • Battle: Engage in combat to control the Abyss.
  • Elimination: Players are eliminated when their group is defeated.
  • Objective: The last player surviving is the winner.

    Player Experience

    Inferno offers an elaborate and demanding experience, akin to a military simulation. Players must strategically arm their demons and navigate the intricate battles within the Abyss. The game’s attractive components and detailed rulebook enhance the immersive experience.

    Pros

  • Immersive Theme: Deeply rooted in Dante’s Inferno.
  • Strategic Depth: Complex gameplay requiring strategic planning.
  • Attractive Components: High-quality miniatures and game materials.
  • Replayability: Multiple characters and strategies to explore.

    Cons

  • Complexity: Steep learning curve due to detailed rules.
  • Time-Consuming: Games can be lengthy due to the intricate nature of battles.
  • Limited Issues of H.A.V.O.C. Magazine: Only the first issue was published.

    Personal Thoughts on Inferno

    Inferno is ideal for players who enjoy complex, strategic games with a rich thematic backdrop. It is particularly suited for those interested in miniatures-based combat and are willing to invest time in learning the detailed rules. The game’s depth and replayability make it a great choice for experienced gamers looking for a challenging experience. However, it may not be the best fit for casual gamers or those seeking quick, simple games.

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