Am Rande des Gletschers (2002) Board Game
Am Rande des Gletschers is a board game released in 2002, designed by Krimsus Krimskrams-Kiste. The game is set in a prehistoric era, where players take on the role of cave people trying to survive on the edge of a glacier. With a runtime of 90 minutes, the game is suitable for 2-4 players aged 10 and above.
Game Components of Am Rande des Gletschers
How To Setup Am Rande des Gletschers
Setup involves placing the game board, which represents the landscape affected by the glaciers. Each player chooses their clan tokens and places them on the board. The resource tokens are distributed according to the starting conditions. The glacier movement tokens are set to indicate the initial glacier positions. Finally, each player receives a set of action cards.
Gameplay Mechanics and Game Objective
Player Experience
**Am Rande des Gletschers** offers a challenging and immersive experience, requiring strategic planning and resource management. Players must balance short-term needs with long-term survival goals, making each game dynamic and engaging.
Pros
Cons
Personal Thoughts on Am Rande des Gletschers
**Am Rande des Gletschers** is ideal for players who enjoy strategic games with a strong thematic focus. It is particularly suited for those who appreciate resource management and area control mechanics. While it may not be the best fit for beginners or large groups, it offers a rewarding experience for fans of strategy and survival games.
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