Civility (2014) Board Game
Civility is a board game that was released in 2014 and designed by Andy Iommi, Clint Jackson, Patty Jackson, Max Kreutzer, and Daniel Nanni. The game is set in a city-building and civilization theme, where players take on the role of leaders striving to build the most prosperous and harmonious society.
Game Components of Civility
How To Setup Civility
To set up Civility, players first select the city they wish to control. Each city comes with its own set of unique abilities and starting strengths, which are laid out according to the game’s rules. Players then distribute the appropriate cards and tokens for their chosen city. The game board is prepared with the necessary components, and any additional setup instructions are followed as outlined in the game manual.
Gameplay Mechanics and Game Objective
Player Experience
Playing Civility involves a blend of strategic planning and tactical execution. Players must carefully manage their resources to maximize the use of their city’s unique abilities. The game requires a balance between short-term gains and long-term strategies, making it engaging and challenging. The diversity in city abilities ensures each game can play out differently, adding a layer of replayability.
Pros
Cons
Personal Thoughts on Civility
Civility is ideal for players who enjoy strategic games with a high level of customization and replayability. It is particularly suited for those who like to experiment with different playstyles and strategies. However, it may not be the best fit for casual players or those looking for a quick, simple game, due to its complexity and setup time.
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