Lotus (1998) Board Game
Lotus is an abstract strategy board game designed by Clive Davies and released in 1998 by Ravensburger. The game focuses on combining different shapes and colors to create beautiful flowers in a serene garden setting. With a runtime of 20 minutes and recommended for players aged 10 and above, Lotus offers a unique gameplay experience that challenges players’ spatial reasoning and tactical skills.
Game Components of Lotus
How To Setup Lotus
Gameplay Mechanics and Game Objective
In Lotus, players take turns drawing Petal Tiles from the center and adding them to their Player Boards to create flowers. By strategically placing tiles, players can earn points and attract Insect Tokens to their flowers. The game objective is to have the most points by the end of the game.
Player Experience
Pros
Cons
Personal Thoughts on Lotus
Lotus offers a relaxing and visually appealing experience for players looking for a light strategy game. The combination of colorful petals and tactical decisions creates a serene atmosphere that is enjoyable for players of all ages. While the game may lack deep strategic depth compared to other abstract strategy games, its accessibility and aesthetic appeal make it a worthwhile addition to any game collection.
In terms of build quality, Lotus features sturdy components that can withstand multiple plays. The game’s pricing and availability in the secondary market may vary, but it is generally affordable for its quality. For those interested in abstract strategy games with a unique theme, Lotus is definitely worth your time. It is recommended for families, casual gamers, and anyone looking for a visually stunning game experience. However, players seeking intense player interaction or complex strategic depth may want to explore other options.
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