Mine All Mines (2017) Board Game
Mine All Mines is a card game released in 2017 designed by Baldi Konijn and published by IDW Games. It is set in a fantasy world where players take on the roles of dwarves mining for precious gems in mines. The game focuses on hand management, set collection, team-based play, variable player powers, and worker placement mechanics.
Game Components of Mine All Mines
How To Setup Mine All Mines
To set up the game, each player selects a player board and receives a starting hand of cards. The mining deck is shuffled, and a set number of cards are drawn to form the mining area. Players place their resource tokens and jewelry cards within reach. The objective is clearly explained on the player boards and in the rulebook.
Gameplay Mechanics and Game Objective
Gameplay Mechanics
Game Objective
The objective is to mine resources, craft valuable jewelry, and present it to the Dwarf King to earn the most points.
Player Experience
**Mine All Mines** offers a engaging and competitive experience where players must balance resource collection with strategic crafting. The game requires planning ahead to ensure the right materials are mined and used efficiently. The interaction between players is minimal but competitive, as each aims to outdo the others in pleasing the Dwarf King.
Pros
Cons
Personal Thoughts on Mine All Mines
**Mine All Mines** is a great fit for families and casual gamers who enjoy light to medium complexity strategy games. It’s particularly suitable for those who like resource management and crafting mechanics. While it may not be the best choice for players seeking high levels of player interaction, it offers a fun and challenging solo or group experience aimed at pleasing the discerning Dwarf King.
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