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Difference (2009) Board Game

Difference is a pattern recognition real-time board game designed by Christophe Boelinger and published by Gigamic in in 2009. The game is suitable for players aged 6 and above and can accommodate 2 to 6 players, with the best experience being for 2 players. It features artwork by Carine Hinder, Line Paquet, and Stéphane Poinsot.

Game Components of Difference

  • A stack of cards with detailed illustrations
  • Four different illustration sets to choose from
  • Advanced rules for a more complex game variant

    How To Setup Difference

    To set up the game, players first choose one of the four available illustration sets. One card from the chosen set is placed in the center as the reference card, while the rest of the cards are distributed face down among the players based on the number of players. Each player then flips over their first card and begins the game.

    Gameplay Mechanics and Game Objective

  • Spot the Difference: Players must find the two differences between their card and the reference card.
  • Card Placement: The first player to spot the differences places their card on top of the reference card and flips over a new card from their deck.
  • Advanced Rules: In the advanced version, players must find all differences between their card and the adjacent cards in the desired placement position.
  • Objective: The game ends when one player has placed all their cards on the pile; that player wins.

    Player Experience

    Playing Difference involves a competitive and pressure-filled experience as players rush to spot the differences. The game’s illustrations are vibrant and detailed, making each find a challenge. However, the game’s excitement tends to fade as players progress, especially after halfway through. The advanced rules add a memory element, making it more engaging but suitable only for older kids and adults.

    Pros

  • Engaging Illustrations: The game features detailed and vibrant illustrations.
  • Competitive Element: The pressure to find differences adds excitement.
  • Advanced Rules: Provides a more challenging and engaging variant.
  • Affordable: Available for about $10.

    Cons

  • Limited Angle Viewing: The game is difficult to play with more than three players due to the need for everyone to view the illustrations from the same angle.
  • Repetitive: The excitement fades as the game progresses.
  • Limited Variation: The gameplay does not vary enough to keep interest through the full game.

    Personal Thoughts on Difference

    Difference is a great spot-the-difference experience, particularly for families or small groups. It is ideal for shorter sessions rather than a full game, as the gameplay can become repetitive. The advanced rules add a layer of complexity that older kids and adults will appreciate. While it may not hold interest for the entire duration, it remains a fun and challenging experience for its length.

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