Difference (2009) Board Game
Difference is a pattern recognition real-time board game designed by Christophe Boelinger and published by Gigamic in in 2009. The game is suitable for players aged 6 and above and can accommodate 2 to 6 players, with the best experience being for 2 players. It features artwork by Carine Hinder, Line Paquet, and Stéphane Poinsot.
Game Components of Difference
How To Setup Difference
To set up the game, players first choose one of the four available illustration sets. One card from the chosen set is placed in the center as the reference card, while the rest of the cards are distributed face down among the players based on the number of players. Each player then flips over their first card and begins the game.
Gameplay Mechanics and Game Objective
Player Experience
Playing Difference involves a competitive and pressure-filled experience as players rush to spot the differences. The game’s illustrations are vibrant and detailed, making each find a challenge. However, the game’s excitement tends to fade as players progress, especially after halfway through. The advanced rules add a memory element, making it more engaging but suitable only for older kids and adults.
Pros
Cons
Personal Thoughts on Difference
Difference is a great spot-the-difference experience, particularly for families or small groups. It is ideal for shorter sessions rather than a full game, as the gameplay can become repetitive. The advanced rules add a layer of complexity that older kids and adults will appreciate. While it may not hold interest for the entire duration, it remains a fun and challenging experience for its length.
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